Exploring the Fallout Universe, the Gaming World’s Most Unexpected TV Hit

The post-apocalyptic TV show has come back to streaming services, and it's safe to say that audiences were agreeably astonished by the excellence of its first season. By illustrating the retro-futuristic, nuclear-ravaged United States through the perspectives of three different characters, it succeeded in capturing various facets of the player's journey.

We followed vault-dweller Lucy, trying to do the right thing and finding that the wasteland made that incredibly hard; Brotherhood initiate Max, the Brotherhood of Steel new recruit, who begins to question his organization's leadership and creates plenty of trouble in powered exoskeleton; and the Ghoul, a breakout character who has long since lost any sense of morality out in the irradiated wastes.

Building Anticipation for the Second Season

The show's first season ending disclosed crucial details about the culprits behind the nuclear war that trapped a population in underground vaults for an extended period. It also posed numerous mysteries open for the second season – and, this time, hopes are considerably elevated.

“We’ll take ‘pretty good’ – we should print that on merchandise,” says Jonah Nolan.

“Going into the initial season, people were like, ‘Just don't mess it up’,” comments Todd Howard. “We’re over the moon with the feedback to the show, so now people are bringing more excitement and different expectations.”

The Mojave Beckons for Season Two

The new season is taking place in the neon-lit city, the location of the beloved game Fallout: New Vegas, which is frequently celebrated for having the most compelling narratives and personalities in the series, even if it was a bit broken at launch.

“It embodies a sun-baked feel, a Southwestern essence, that’s so essential to that game,” explains Nolan. “That parched, blasted-out iconic highway aesthetic of the game is so much enjoyable to bring into the show.”

In the show's timeline, a long time has elapsed since the events of the New Vegas game by the time the characters arrive there. Yet, the creators hint that it acknowledges the fan's adventure.

The Importance of Physical Sets

The Fallout TV series is notable for its tangible quality – its production team ensured authentic items and environments were fabricated, mirroring the cobbled-together nature of the outposts in the games.

“Being a genre enthusiast, so many series I watch, I’m conscious that they’re all filmed against a blue screen,” observes another of the showrunners. “The whole point of an translation, particularly of a interactive medium, is to appear as if it’s real.”

Indeed, virtually every element you see on-screen is real, even the legendarily scary irradiated monsters known as Deathclaws. In the show, they are portrayed by animatronics, and were apparently quite terrifying up close.

Made by Fans, for Fans

The Fallout series works because it is developed by accomplished storytellers who are also longtime fans, with the help of the visionaries behind the franchise. This mutual respect for the lore is apparent in the finished show.

The new batch of episodes is being released on a episode-by-episode basis rather than as a all-at-once release, marking a change from the initial release. This format will allow for a altered viewing experience, a dynamic the team themselves are eager to engage with.

“It delves deeper, it’s bigger, it’s funnier, it has a lot of surprises,” teases Howard. “I am excited to seeing what people think.”

Christina Bennett
Christina Bennett

A passionate gaming journalist with over a decade of experience covering esports and tech innovations.